Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
15th Annual Conference
Conference information

Interactive session
Automatic Generation of Falling Block Puzzle Games with Multiplayer Strategic Elements
*Raiki NAKAJIMA*Wataru Kurihara*Yoshihisa KANEMATSU*Koji MIKAMI
Author information
CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 266-271

Details
Abstract
Advancements in game content generation have progressed, but research on automatic game rule generation remains limited, especially for multiplayer games emphasizing strategy. This study targets falling block puzzle games, proposing a description language to generate strategic competitive rules. By randomly selecting rule elements under constraints, the method ensures functional gameplay with interference mechanics. Evaluations confirmed stable rule generation, and user experiments showed most rules provided strategic depth. This demonstrates the method's effectiveness in generating stable, strategy-focused multiplayer game rules.
Content from these authors
© 2025 Digital Research Association JAPAN
Previous article Next article
feedback
Top