Abstract
In recent years, extensive research has been conducted on game user interfaces (UI). Many of the UI designs studied in such research are independently defined by researchers, with little reflection of player preferences. Additionally, the game genres examined are often limited to first-person shooters (FPS). In this study, we implemented customizable features and investigated changes in performance and user comfort. As a result, while no significant changes in performance were observed, it was confirmed that subjective playability improved through customization.