Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
16th Annual Conference
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The Current State and Future Prospects of “Game Pavilion jp” Balancing Indie Game Exhibition Events and Media Operations
- The 16th DiGRA Japan Game Media SIG research presentation –
*Akihiko HATA
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Keywords: indie game
CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 251-252

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Abstract
This presentation organizes the evolution of Japanese game exhibitions into three stages, beginning with the era of doujinshi conventions that paved the way. It traces how game exhibitions expanded from venues for distributing works among fellow enthusiasts to becoming “live-type media” that position works within society and examines future prospects and challenges.
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© 2026 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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