Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
16th Annual Conference
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Design and Practice of Teacher Training for the Educational Use of Virtual Reality
*Kento OKANO*Moeko AKASHI*Shota WADA
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Keywords: VR, HMD, Teacher Training
CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 285-290

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Abstract
In recent years, the advancement of virtual reality (VR) technology has led to increasing discussions about its potential use in education. However, discussions regarding the introduction of VR—particularly head-mounted displays (HMDs)—into school settings remain insufficient. This study focused on the possibility that a lack of knowledge and handson experience with VR among teachers constitutes one factor hindering its adoption and accordingly implemented a teacher training program. The training program was designed and conducted in collaboration with Meta in Japan, a company possessing professional expertise in VR and HMD technologies. 101 elementary, junior high, and high school teachers participated in the program, which included VR experiences and group discussions. Following the training, a questionnaire survey was conducted. The results indicated that, through the training program, many teachers became interested in the educational characteristics of VR and were able to envision concrete ways of using VR in their lessons. At the same time, concerns regarding costs, infrastructure development, and other related issues were identified as challenges to the use of VR in school settings. Future work includes further refining the questionnaire analysis and addressing the challenges identified through the training.
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© 2026 Digital Research Association JAPAN

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