Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2021 Summer Conference
Session ID : 1-1
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Serious game ( session 1 )
Proposal for a Digital Game to Foster Programming Thinking Skills
*Daisuke Saito*Kazunori Sakamoto*Hironori Washizaki*Yoshiaki Fukazawa*Syuichi Uchiyama*Ramzi Ramzi
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
Herein, we define programming thinking skills as the ability to develop concepts such as conditions and repetition combined with problem-solving and event analysis skills, which can be fostered through programming, and we propose a digital game to foster these skills. Many digital games have been proposed to develop programming thinking skills. However, most of the existing digital games are puzzle games that use commands such as "move forward" or "turn right," and the abilities that can be developed are limited. To address this issue, we created a digital game centered on reading programs. We introduce the proposed digital game and report on the results of actual play herein.
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