Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2021 Summer Conference
Session ID : 1-2
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Serious game ( session 1 )
A Prototype Developments of Serious Games for History Research and the Future Possibilities
*Masakazu FURUICHI*Megumi AIBARA
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
There have been many attempts to use serious games for history learning and improving historical thinking skills. Other attempts such as applying modeling and simulation to history studies on specific historical events are also known. However, most of the historians' research styles are based on document research and desktop simulation. In this study, we will introduce our experience of developing prototypes of serious games through cooperation with TV program producers and history researchers and discuss the possibilities for the future of serious games in this field.
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