Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2022 Summer Conference
Session ID : 3-3
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Human orientation technology (session 3)
A Method for J udging the Superiority or I nferiority Situation for Play Analysis of 2 -on-2 Teams Action Games
*Shinnosuke SAITO*Humiya WASAN*Tomoki KAJINAMI
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

In this paper we propose a method for judging the superiority or inferiority situation for play analysis of 2-on- 2 teams action games. The games covered in this paper are divided into two 2-on-2 teams, each player controls a robot with a weapon and fights against robots controlled by the players of the opposing team. In this paper we calculate the degree of superiority or inferiority in any time zone during the game based on the relative position of the robot and the usage of weapons.

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