Abstract
Hopfield networks are utilized as associative memory devices. This study uses Hopfield networks to present a new game interface through the recall of pre-stored image patterns from user input. In this study, Hopfield networks are used to evoke the memory that digital games possess. Specifically, we first produce a simple shooting game. The Hopfield network is used to recall the memories of the game by using the patterns of trails left by defeated enemies as input. Such a recall mechanism in digital games should open up a variety of possibilities for game design in the future.