Proceedings of Summer Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-4801
2024 Summer Conference
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Application of Hopfield Networks to Digital Games
*Youichiro MIYAKE
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 92-95

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Abstract
Hopfield networks are utilized as associative memory devices. This study uses Hopfield networks to present a new game interface through the recall of pre-stored image patterns from user input. In this study, Hopfield networks are used to evoke the memory that digital games possess. Specifically, we first produce a simple shooting game. The Hopfield network is used to recall the memories of the game by using the patterns of trails left by defeated enemies as input. Such a recall mechanism in digital games should open up a variety of possibilities for game design in the future.
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© 2024 Digital Research Association JAPAN
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