This study aims at revealing the complex status of perception in Modern Japan through the historical examinations of Kinodorama and Kineorama.
Early Kinodorama was a performance which was an inconsistent juxtaposition of the cinematic attractions and the narratively constructed play. In later Kinodorama, cinema incorporated in a performance came to have a narrative structure and came to be foregrounded. Though later Kinodorama became the focus of criticism by both modern play (shingeki) and pure film movements (jun-eigageki-undou), it was characteristically fascinating and had a high popularity.
Kineorama was a mixture of cinema and diorama intended to reinforce attraction and reality which was insufficient in early cinema. It had also a unique mixture of unsubstantial illusion of cinema and substantiality of miniatures.
What is important about Kinodorama and Kineorama was their ambiguous form of perception produced by the mixture of cinema and performances preceding cinema. Through the examination of their complexity and attraction, we can clarify the complicated and diverse relationships between modernity and perception. Moreover, this study will be an opportunity for reconsidering current cinema and theatres and trying to find a new form of expression.