Host: Japan Society for Fuzzy Theory and Intelligent Informatics (SOFT)
Name : 35th Fuzzy System Symposium
Number : 35
Location : [in Japanese]
Date : August 29, 2019 - August 31, 2019
In order to perform better in competition sports, it is said that it is desirable for athletes to accurately grasp their own conditions and work on games and daily practice. Therefore, I developed an application that allows players to visually grasp the conditions through joint research with companies. In this paper, we focus on the contents of the comments (hereinafter referred to as “feedback comments”) in the feedback given to the players in the app, and the differences in the contents affect the mental condition and performance of each player. I verified that there is. Specifically, prepare 3 types of feedback comments (positive content, candid content, content compared to the average value), and change the feedback comments periodically within a certain period, for each player what kind of We verified whether there was a tendency by a statistical test, and considered the optimal feedback according to the player's tendency.