抄録
The purpose of this study was to identify the suitable velocity to move a camera platform without VE (virtual environment) sickness by using eye-gaze input. We developed a simulation environment using a panoramic photograph. In this simulation, eye-gaze was turned to a display to be scrolled. We asked participants to perform a visual search task under three different velocity conditions. We measured the physiological response, task performance, and a subjective evaluation. Based on these results, the way to design the system was determined.