ヒューマンインタフェース学会研究報告集
Print ISSN : 1344-7270
Contents
パララクスマッピングによる3次元形状表現
金子 智道高幣 俊之稲見 昌彦川上 直樹柳田 康幸前田 太郎舘 暲
著者情報
ジャーナル 認証あり

2002 年 4 巻 1 号 p. 1_91-1_96

詳細
抄録
Although texture mapping is a common technique for adding apparent surface detail to 3D objects, it lacks the capability to represent the motion parallax effect. So the mesh to which it is applied limits its realism. In this paper, we propose Parallax Mapping, a simple method to motion parallax effects on a polygon. This method has very fast per-pixel shape representation and can be performed in real-time with current hardware.
著者関連情報
© 2002 by Human Interface Society
前の記事
feedback
Top