ヒューマンインタフェース学会研究報告集
Print ISSN : 1344-7270
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対話操作を伴う分子の電子密度雲のリアルタイム表示
—テクスチャ量の増加に対するグラフィックカードの性能劣化について—
中 貴俊山田 雅之宮崎 慎也秦野 やす世山本 茂義
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2002 年 4 巻 3 号 p. 3_25-3_30

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This paper presents electron cloud’s metamorphosis in real-time, which can be controlled by direct manipulation of molecular bonds along a given path. The mixed state between a pair of volume data is approximately properly rendered in real-time. A set of discrete volume data is generated when a part of a molecular bond is moved along a certain path, beforehand. This generates an electron state in any position along the path and realizes seamless display. To realize manipulation more freely, large amounts of volume data have to be used. Volume data is drawn as a set of piled texture images for real-time processing in the rendering process. We have investigated the maximum amount of texture images that can be ran in real-time with typical graphic cards.

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© 2002 by Human Interface Society
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