PROCEEDINGS OF THE ITE ANNUAL CONVENTION
Online ISSN : 2424-2292
Print ISSN : 1343-1846
ISSN-L : 1343-1846
2011
Session ID : 4-2
Conference information

4-2 Fast ray-tracing for direct rendering of implicit surfaces
Takenori HATSUDA, Syuhe AOYAMA, Ryosuke MAKINO, Syota NAKAZIMA, Hidetaka TAKAGI, Susumu NAKATA, Satoshi Tanaka
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract
In this study, a ray-tracing algorithm for direct rendering of implicit surfaces is presented. The ray-surface detection process in the rendering algorithm is accelerated using the technique of piecewise polynomial approximation and parallel computation on the GPU.
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© 2011 The Institute of Image Information and Television Engineers
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