映像情報メディア学会誌
Online ISSN : 1881-6908
Print ISSN : 1342-6907
ISSN-L : 1342-6907
一般化円筒を用いたスケッチ画からの3次元モデリング
青井 隆徳長橋 宏
著者情報
ジャーナル フリー

1997 年 51 巻 8 号 p. 1319-1325

詳細
抄録

This paper presents a method for constructing object models from a single sketch image and optimizing their shapes. The sketch images used correspond to style sketches and all figures are drawn in three-point perspective, in which all lines ultimately converge on a common vanishing point. It is assumed that these images are drawn on paper by industrial designers. Basic models represented by Bezier curves are constructed based on straight homogeneous generalized cylinders (SHGC), using a contour image generated from the sketch image. Next, the shapes of the basic models are optimized by moving the control points of the Bezier curves with the use of genetic algorithms (GA). As a preliminary experiment, four methods of shape optimization are applied, using the same generation size. It is shown that the best of the preliminary methods may also be used for optimization of another kind of object model.

著者関連情報
© 社団法人 映像情報メディア学会
前の記事 次の記事
feedback
Top