会議名: 2007年映像情報メディア学会冬季大会
開催地: 工学院大学(新宿キャンパス)
開催日: 2007/12/18 - 2007/12/19
The simulation for depicting realistic liquid motion requires high computational cost, and no versatile method is available. This paper presents particle-based simulation method for realistic animation of waterdrops. The proposed method considers interfacial tension for determining contact angle that realizes representation of realistic waterdrops.