日本社会情報学会全国大会研究発表論文集
日本社会情報学会 第22回全国大会
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ゲーム化する情報社会における<私>の倫理
*吉田 寛
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p. 28-31

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This paper shows that information society has become a kind of game and the private < I >'s sphere is lost in this society. Recently, we can see information society has acquired more and more digital structure and has gradually developed characteristics of game. The one of the main characters of game is formalization of its elements. Therefore, the elements of game can be replaced with other elements. At present, "I" as a player of the game can be easily replaced in this society. Then we must distinguish irreplaceable < I > from replaceable "I". We should respect < I > in a way that is different from the way we operate "I" in the society as game.

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© 2007 日本社会情報学会
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