Journal of Computer Chemistry, Japan
Online ISSN : 1347-3824
Print ISSN : 1347-1767
ISSN-L : 1347-1767
General Papers
Development of GUI for GAMESS / FMO Calculation
Masahiko SUENAGA
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2008 Volume 7 Issue 1 Pages 33-54

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Abstract
A GUI (Graphic User Interface) for GAMESS / FMO (Fragment MO method) calculation was developed and implemented on Facio, the pre/post-processor for computational chemistry. By using this GUI, one can easily make FMO fragments for a given protein or nucleic acid and generate FMO input files.
Besides automatic fragmentation, one can manually define additional FMO fractioning points to non-peptide moiety of conjugated protein. For manual definition, a novel local structure viewer was also developed. The desired local structure is defined by an atom number or by a fragment number. Using this local structure viewer, one can check the structural validity of each FMO fragment and perform manual definition of additional fractioning points on the fragment. Manually defined fractioning points can be saved as "fragment definition file", which can be loaded later to set the predefined fractioning points.
For the optimization of hydrogen atoms automatically added to the PDB file of a protein or nucleic acid which lacks hydrogen atoms, a fragment optimization function was implemented for the GUI. While a molecular dynamics method or molecular mechanics method is usually used for this purpose, the new optimization method utilizes a molecular orbital method, such as PM3 or STO-3G of GAMESS.
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© 2008 Society of Computer Chemistry, Japan
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