認知科学
Online ISSN : 1881-5995
Print ISSN : 1341-7924
ISSN-L : 1341-7924
特集―知覚と創造
建築家が行為を空間化する思考過程
岡村 裕次
著者情報
キーワード: 建築, デザイン, 過程, 空間化
ジャーナル フリー

2004 年 11 巻 1 号 p. 37-50

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Designing a house or a building, spaces which consists of actions and behavior of its residents and users, is, in other words, a visualization of such behavior and habits along with functions as a building, together in accordance with requests from the clients.
This paper is an attempt on stating how an architect brings such components as users' behaviors into a spatial figure. The indispensable factor in the course of designing a house is a thorough communication with the client, not only to reach further understanding of each other's beliefs, but during which to bring out the clients' views on a residence, since such views become the essential clues upon designing. To spatialize human behavior in terms of architectural design is to extract as much clues for the actions the clients would take as possible, reduce the clues to elements that would assist the clients when at the residence, and lay the elements in the space in the most simplest form; the careful communication with the clients at the early stage would lead to their awareness on the wide potential of the space when come into use.
Inspired by reading The Dynamics of Architectural Form by R. Arnheim, especially chapters 1 and 8, which led me to reflect on my career as an architect, I intend this paper to be a case study on achieving a methodology on architectural design by introducing an example of a measure to visualize users' behaviors in the course of the design, while citing my own attitude and experience in designing a residence in Koshigaya, Saitama with my partner, Kota Mizuishi.

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© 2004 日本認知科学会
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