Japanese Journal of Biofeedback Research
Online ISSN : 2432-3888
Print ISSN : 0386-1856
Symposium
The Latest Virtual-Reality Technology and Its Feasibility of Clinical Applications
Kiyoshi Hoshino
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JOURNAL FREE ACCESS

2017 Volume 44 Issue 1 Pages 9-13

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Abstract

  Virtual Reality (VR) is a technology, which acts on sense organs, such as visual and auditory organs, to enable the user to sense a computer-created environment virtually as if it was a real environment. A technology, which allows the user to perform addition, deletion, or modification of information presented through computer processing with respect to the objects in the real world, which may be sensed directly by human beings, is referred to as Augmented Reality (AR) or Mixed Reality (MR). The fields, which take advantage of VR/AR, include medical care, health and welfare, education, game, aerospace, automobile, tourism and business. In this report, the latest VR/AR technology is introduced focusing particularly on Head Mounted Display (HMD), which is about to reach the level of consumer equipment, to provide a clue to have a discussion about its feasibility of clinical applications.

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© 2017 Japanese Society of Biofeedback Research
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