Japan Journal of Educational Technology
Online ISSN : 2432-6038
Print ISSN : 0385-5236
Computer Game-Based Learning Environment for Mentally-Retarded Children
Kazuo NAGANOFumio IDAHideki OKUMURA
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1993 Volume 17 Issue 2 Pages 69-84

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Abstract

This study was designed to investigate the effects of a computer game-based learning environment upon the cognitive abilities of both normal and mentally-retarded children. In order to do this, the authors developed two interactive computer games : one a card-matching game and the other a block-building game which the authors called "Tetris." Subjects used the games over a two-month period and learning strategies during the early and later phases were compared. The results showed significant developments, as function of elapsed time, with regards to learning memory strategies as well as in an ability in figurative cognition and judgment in transferring figures to appropriate positions. Mental ages were also enhanced according to the results of Tanaka-Binet Intelligence Tests given prior and subsequent to the experiment. In addition, in comparison with a control group, there were significant gains in memory and figurative cognition learning tasks for the experimental groups.

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© 1993 Japan Society for Educational Technology
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