日本ロボット学会誌
Online ISSN : 1884-7145
Print ISSN : 0289-1824
ISSN-L : 0289-1824
卓球タスクにおける仮想ターゲットの予測と実現方法
宮崎 文夫武内 將洋松嶋 道也草野 貴充橋本 尚明
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2003 年 21 巻 1 号 p. 81-86

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The table tennis task involves dealing with the control and measurement issues that arise from the dynamical interaction between a robot and its environment. This paper describes how a robot with a flat paddle coordinates its movement in order to achieve efficient strokes for any given ball. We propose a method of generating stroke movement based on virtual targets that means the point at which the ball should be struck and the paddle velocity just before hitting the ball. These targets are predicted using inputs-outputs maps implemented efficiently by means of a k-d tree (k dimensional tree) . The paddle approaches these targets by using a visual feedback control scheme similar to the mirror law proposed by Koditschek. The results of the implementation are also given to show the effectiveness of the proposed method.

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