JSAI Technical Report, Type 2 SIG
Online ISSN : 2436-5556
M&A and Gaming Simulation
Miku MOCHII?Setsuya KURAHASHI?
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RESEARCH REPORT / TECHNICAL REPORT FREE ACCESS

2019 Volume 2019 Issue BI-011 Pages 08-

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Abstract

Merger and Acquisition (M&A) has become more and more popular these days. While M&A is aneffective strategy, it also has a big risk for companies. According to the study in U.S., over 60% of M&Aended in decreasing the shareholder value. What is worse,even though M&A is one of the biggest bet for thecompanies, we still don't have the clear answer for the reason of those failures. The previous studies aremostly based on comparing success cases and failure ones. However, since M&A is a dynamic activity andinvolves many stakeholders, surveying the past cases may not be enough and we need the way to simulatethis dynamics. Thus, in this paper, we would like to emulate M&A activity as gaming and aim to find theinsights on success / failure factor of M&A.

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