日本計算工学会論文集
Online ISSN : 1347-8826
ISSN-L : 1344-9443
バケットベース要素生成手法の三次元並列化
山田 知典矢川 元基
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2000 年 2000 巻 p. 20000015

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In this paper, bucket-by-bucket mesh generation technique is applied to three dimensional geometry and parallel environment. This mesh generation technique is developed for extremely large scale finite element analysis and easily implemented on parallel environment. In this method, the analysis domain is decomposed spaciously to the so-called buckets and mesh generation process is performed on each bucket independently. Hence, parallel computation of this method can be realized only by partitioning buckets to each processor element. Some numerical examples are shown in this paper.
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© 2000 The Japan Society For Computational Engineering and Science
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