The Proceedings of Design & Systems Conference
Online ISSN : 2424-3078
2013.23
Session ID : 2206
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2206 Evaluation on Learning Effects of an Educational Tool for Product-Service System Design
Kentaro UEITakashi FUJIWSRAAkira KAZAWSYutaro NEMOTOYoshiki SHIMOMURA
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Abstract
In the design of a Product-Service System (PSS), it is important for designers to embrace the objective of amplifying the value of product by combining with services throughout its life cycle. For designers who have only learned traditional engineering, however, it is difficult to think in this manner spontaneously. In order to resolve this issue, the authors have developed an educational business game named EDIPS that enables designers to consider the value amplification by combination of products and services Moreover, the effectiveness of EDIPS has been verified by using questionnaire data obtained in several workshops. However, actual learning effects through the game-playing have not been evaluated in an objective way. This paper analyzes changes in participants' understanding before and after the game-playing and activity transition during the game-playing. On the basis of the results of analysis, the learning effect of EDIPS is evaluated and discussed.
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© 2013 The Japan Society of Mechanical Engineers
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