The Proceedings of Design & Systems Conference
Online ISSN : 2424-3078
2019.29
Session ID : 1301
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Iteration Practice Guidelines towards Agile Innovation
*Shunichiro ABEYusuke TSUTSUIYuya MITAKEYoshiki SHIMOMURA
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Abstract

As more information actively sharing and flowing due to the recent development in information and communication technologies, changes in the customer requirements to artifacts have been accelerating. In such market circumstances, companies are focusing on agile methods, which are design methods for software development. These methods continuously adjust artifacts based on customer requirements and create sustainable value. By means of applying agile methods not only to software developments but also to the broader artifact developments, the Agile Innovation (AI) expected to be realized. The process in agile methods includes the iteration phase which embraces the changes in customer requirements. To lead the agile development to the success, team managements that enable the efficient iteration phase is the most important. In previous research, agile modeling (AM), which is the methodology to support the modeling in the iteration phase, is known as the means of critical team management. By applying the AM to the modeling in the iteration phase, the team will work efficiently in the whole of the iteration phase. Thus, if we can extend the conventional AM for software to AM for a broad sense of artifacts including products and services, etc., designers can realize AI more efficiently. This paper aims to extend the conventional AM for software to a new AM for a broad sense of artifacts and reconfigures the new AM that enables to apply to the AI processes.

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© 2019 The Japan Society of Mechanical Engineers
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