Abstract
In this study, a method of compensating for quadrant glitches was developed, and its effectiveness was verified through simulation and experiments. The compensation method combines the newly developed 'torque following compensator' with the friction compensator, which was previously developed by our group. Using only the newly developed compensator, it was found that this compensator can decrease the height of quadrant glitches by about 50% and can effectively correct fluctuations in the height due to friction force changes. Using the friction compensator together with the torque following compensator, it was confirmed that the quadrant glitches were effectively removed.