ロボティクス・メカトロニクス講演会講演概要集
Online ISSN : 2424-3124
セッションID: 1A2-I08
会議情報
1A2-I08 マーカレスキャプチャとテクスチャの情報を用いた関節機構のモデル化(デジタルヒューマン)
福田 大輔山根 克中村 仁彦
著者情報
会議録・要旨集 フリー

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抄録
While traditional method of estimating joiont model using thinning process of 3D shapes cannot deal sphere joint model, this paper shows a method of estimating sphere joint model by comparing 3D shapes of many frames with using texture data and technique of Reeb Graph. 3D shapes is calculated by markerless motion capture with using viewing field intersection method. This method don't need previous knowledge of joint structure. In addition, this method can create joint model of the subject which don't have any joint, for example soft-bodied creatures.
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© 2007 一般社団法人 日本機械学会
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