Abstract
Human psychology for coexisting robots is evaluated using virtual reality. CG robots are presented to human subjects using immersive 3D visualization system "CAVE". Then the subjects answer the questionnaire about their impressions on the robots. In the present report, impressions for the shapes of humanoid robots are investigated. Nine types of CG robots with different widths of head, body and legs are generated; one of them is a standard robot. Each of eight robots and the standard robot are presented to 25 subjects simultaneously, and the impressions for the eight robots compared with the standard robot are evaluated by SD method. The results show the effects of the shapes of humanoid robots on friendliness, quickness, and leadership-activity.