ロボティクス・メカトロニクス講演会講演概要集
Online ISSN : 2424-3124
セッションID: 1P1-R04
会議情報
1P1-R04 RoboCupサッカーシミュレーションリーグ2Dにおける局面評価関数の設計と学習(ロボカップ・ロボットコンテスト)
谷川 俊策五十嵐 治一石原 聖司
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会議録・要旨集 フリー

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抄録
RoboCup Soccer Simulation League 2D is a game competition where independently moving software players (agents) play soccer on a virtual field inside a computer. This league is used as a testbed in research on multiagent systems. This paper deals with a policy of an agent when he holds a ball. In Agent2D, the policy uses a game tree whose nodes are predicted states caused by agents' actions and a positional evaluation function that evaluates the predicted states. We designed this positional evaluation using heuristics on soccer and applied the policy gradient reinforcement learning algorithm to learning weight parameters included in the evaluation function.
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