Host: The Japan Society of Mechanical Engineers
Name : [in Japanese]
Date : June 08, 2016 - June 11, 2016
In this paper, an android application for the sake of life rhythm improvement and dementia prevention is proposed for elderly people. This application has mainly 3 modes: alarm mode, friendly mode and game mode. In the alarm mode, by setting the time, users are informed the time for wake-up, breakfast, lunch, taking medicine, dinner and going bed through voice and text. The purpose of the friendly mode is to give users animal therapy effect like communication robots. In the friendly mode, users can touch a 3D cat model in the application, and can feed and pet the cat. This encourages users to keep using this application through mutual communication between users and the cat. In the game mode, two types of brain training games are prepared for users. One is a calculation game in which the randomly selected 20 questions about additions, subtractions or multiplications are given to users, and percentage of correct answers is shown at the last. The other is a rock-paper-scissors game to train use's judgement ability. Eventually, it is considered that elderly people with slight dementia can improve their life rhythm by using this application and wandering of those people at night can be decreased. In the future, in order to evaluate the developed application, verification through clinical experiment is required.