主催: 一般社団法人 日本機械学会
会議名: ロボティクス・メカトロニクス 講演会2016
開催日: 2016/06/08 - 2016/06/11
In this paper, we study ball juggling as a dexterous and accurate high-speed manipulation like a human. We have already achieved two-ball juggling with our high-speed robotic handarm system which has three general-purpose fingers and high-speed vision system. However, the number of times of ball-catching is not so many because the trajectory of the motion of the robot is not optimized. In this paper, we propose a trajectory generation method using smoothing splines. The motion of throwing a ball is optimized so as to minimize the torques of the joint angles. The motion of catching is controlled by visual feedback. As a result, stable throwing motion is achieved so that the success rate of ball-catching is about 90%.