The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec)
Online ISSN : 2424-3124
2017
Session ID : 1P2-O03
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Real-time simulation environment for evaluating interactions between a rescue robot and rubbles
*Takuto HAMANOMasahiko ONOSATOFumiki TANAKA
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Abstract

Rescue robot simulation is an effective method for evaluating the performance of rescue robot in various rubble fields. However, simulating a rescue robot in a large rubble field such as a collapsed house needs a lot of time, since it needs to process a large number of rigid bodies and joints. This study accelerates the rescue robot simulation by using multi-core CPU and GPU on a physics engine. To consider the effect of GPU about rescue robot simulation, this study measures the processing time of two situations, including only rescue robot or a rescue robot and rubbles, on two computers equipped with different GPU. Result of the experiments show that the use of GPU, especially high-speed GPU, is effective for a situation which includes a rescue robot and rubbles. Based on the results, this study simulates a rescue robot in a collapsed house in real-time using GPU.

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© 2017 The Japan Society of Mechanical Engineers
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