ロボティクス・メカトロニクス講演会講演概要集
Online ISSN : 2424-3124
セッションID: 2P1-L04
会議情報

コミュニケーション支援のための複合現実を活用した卓上ゲームの開発
*小川 昭三伊藤 弘大堀江 亮太多田 充徳
著者情報
会議録・要旨集 認証あり

詳細
抄録

In this study, we developed a tabletop game where a piece on a board is manipulated by inclining the board with four levers to navigate the piece to follow the predefined path. Our hypothesis is that communication may be enhanced by counterintuitive behavior of the piece, such as climbing up the slope that is against the laws of physics on the earth. To evaluate the effect of the counterintuitive behavior on the enhancement of the communication, we have conducted experiment where the pair of players played the game under two different conditions. The results of the five-point Likert scale questionnaire demonstrated that the counterintuitive behavior had positive effect on the freshness and interestingness of the game while it had no effect on the difficulty of the cooperation. However, it was confirmed that the verbal communication between the players increased 6.7 % in average which partially support our hypothesis.

著者関連情報
© 2021 一般社団法人 日本機械学会
前の記事 次の記事
feedback
Top