シンポジウム: スポーツ・アンド・ヒューマン・ダイナミクス講演論文集
Online ISSN : 2432-9509
セッションID: 207
会議情報
207 3D-CGを利用した異方性超弾性体シミュレーション及び筋骨格シミュレーションによるスポーツウェアの設計手法(筋骨格モデルの応用)
島名 孝次中島 求松田 昭博大森 一寛
著者情報
会議録・要旨集 フリー

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抄録
The purpose of this study is to develop a new method for designing compression sportswear from the viewpoint of force by simulation. Applied simulation techniques are 1) skin strain simulation, 2) fabric strain simulation using the anisotropic hyperelastic model, and 3) musculoskeletal simulation. For skin strain simulations, a three dimensional computer graphic (3D-CG) polygon strain was calculated as a skin strain using a 3D-CG model that simulates the human body (CG-Human-Model). The initial strain and the strain caused by physical exercise were given to the polygon model representing the shape of the sportswear (CG-Sportswear-Model). The strain of the CG-Human-Model was given to the CG-Sportswear-Model. In-plane and out-of-plane forces resulting from the CG-Sportswear-Model are calculated using anisotropic hyperelastic models. These forces were given to the musculoskeletal simulation as the external forces, and muscle activity required for any given physical exercise (e.g. swimming motion) was calculated. Information of forces and muscle activity are very useful in designing compression sportswear. It is believed that this new method for designing compression sportswear based on simulation is a sophisticated technique because this method takes into account not only forces resulting from sportswear but also the effect of these forces on physical exercise.
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© 2013 一般社団法人 日本機械学会
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