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This is a research on the ways of exhibiting contents in a science museum targeting on elementary school pupils. The content was produced under the theme of virtual aquarium focusing on the simulation models of aquatic inhabitants using Web 3D techniques. It can be said that the contents produced this time is a transient contents utilized by multiple users for a short time. As it was equipped and exhibited in a public space of science museum, the ways of utilization was a slightly different from that of Web contents provided for exclusive use by personal end users. Through this research, it was proved that it is necessary for information representing way and for operating method in the 3D space to have an original method and functions in those equipped and utilized environment.