PROCEEDINGS OF THE ANNUAL CONFERENCE OF JSSD
THE 62st ANNUAL CONFERENCE OF JSSD
Session ID : PA1-19
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carat game : Battle board game to enjoy the world of the jewel
Mariko YAGUCHI, Takae KITADA, Risa SHIMANO, Hideki YANO, Takeshi SUNAGA
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CONFERENCE PROCEEDINGS FREE ACCESS

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Abstract
Carat game has been designed as a school project on Designing Play. The carat game is a competition type board game playing by two to three people. Using dice game and proceeds with the "luck left", at the same time "is not a luck" advance the game rules were also designed. It is made of rules and parts "Connect tiles" of being able to change the color of the triangle units of surface of the board by the board player. Also, "experience can not be obtained in one play" was considered as an important element. We through this project realize that the importance and joy of playing together with others. And it has become very important to learn.
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© 2015 JAPANESE SOCIETY FOR THE SCIENCE OF DESIGN
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