可視化情報学会誌
Online ISSN : 1884-037X
Print ISSN : 0916-4731
ISSN-L : 0916-4731
ボリュームの骨格化と肉付け
藤代 一成高橋 成雄竹島 由里子大塚 理恵子
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2001 年 21 巻 1Supplement 号 p. 145-146

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This article presents the concept of volume skeletonization and fleshing as a generalized process of the traditional field value-dependent transfer function (TF) design. Volume skeletonization delineates the topological structure of a given volume dataset by means of a graph called volume skeleton tree (VST), which consists of volumetric critical points and their connectivity. Both locations of critical points and their critical field values in the VST are then passed to the phase of volume fleshing to accentuate color and opacity more adaptively in the design of TFs for comprehensible volume rendering. Visually pleasing visualization results show the feasibility of the present approach as a volume data mining tool.

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