群馬高専レビュー
Online ISSN : 2433-9776
Print ISSN : 0288-6936
ISSN-L : 0288-6936
Scratch を用いたソフトウェアとハードウェア 両面からの中学生向け体験型プログラミング教育
— 群馬高専スマートサイエンススクールにおける取組(第2報) —
荒川 達也市村 智康渡邉 俊哉李 沛譲
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研究報告書・技術報告書 オープンアクセス

2023 年 42 巻 p. 101-108

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抄録
This report is a continuation of the previous one. The present report describes a programming education for junior high school students in both application software and embedded systems. Themes of the software and hardware programming were"game" ,"Web-camera" and "robot", respectively. We adopted a beginner’s programming environment Scratch as a common education support tool of software and hardware. The "Web-camera" programming was done using the "video motion sensor" function, an extension of Scratch. Furthermore, educational robot mbot, programmable by the Scratch, is employed for the hardware programming. First, students enjoyed programming their games with the Scratch. In this part, original games by kosen students were presented. Then, they studied how to manipulate and program the web camera and robot easily with the same environment.The results of questionnaire showed that most of the students are satisfied with our education.
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