Proceedings of the Annual Conference of JSAI
Online ISSN : 2758-7347
37th (2023)
Session ID : 4T3-GS-10-05
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Co-creation between AI and humans to create a game system that integrates game gimmicks, character design, sound effects, and scenario elements
*Fumika YOSHIITakumi SHINYAYuto TANAKATogo MOTOMAESeiya SUMIYOSHIKei HOZUMISui SAKAGAMIRirii HATAIYuta KOBAYASHIRyouga KIKUCHIKota TAKAHASHIJurin SAKAMOTOSyunsuke KOSAKIMasato IRIFUNEHideyuki NISHIMURAHajime MURAIKazushi MUKAIYAMAEmiko TAYANAGIKeiji HIRATAHironori YOSHIDA
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Abstract

In recent years, research on automatic generation using artificial intelligence has been advancing rapidly. While research has been conducted in various fields, to automatically generate or assist creation by artificial intelligence, there have not yet been many examples of integrated automatic generation in multiple fields. In this study, we aimed to construct a game system that integrates the automatic generation of different elements by artificial intelligence and their selection by the user into a single work of art in computer games, which can be considered a comprehensive art form that combines various expressions. Specifically, the system automatically generates "errand" game gimmicks, character designs, 3D models of non-humanoid characters, interactive music by selecting songs that match the scene and automatically connecting songs, multiple endings based on the main scenario, and background stories for each character based on character settings, and construction of an adventure game system integrating these elements.

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© 2023 The Japanese Society for Artificial Intelligence
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