Proceedings of the Annual Conference of the Institute of Systems, Control and Information Engineers
The 47th Annual Conference of the Institute of Systems, Control and Information Engineers
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Studies on Rule-learning in Gaming Simulation
Yuji ShinodaYoshiteru Nakamori
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CONFERENCE PROCEEDINGS FREE ACCESS

Pages 5009

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Abstract
This paper introduces the design of a gaming-simulation in which several software agents try to find tactical rules with playing the game that aims at the second place. The agent has two neural network models for predicting behavior of other agents, including itself, and for achieving the target, respectively. In addition, the agent has a classifier model for tactical decision-making. This three-model structure enables us to monitor behavior of agents easily.
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© 2003 The Institute of Systems, Control and Information Engineers
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