Proceedings (National Conferences of The Society of Project Management)
2005.Spring
Session ID : 2202
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2202 On an Application of Project Management in Video Game Development
Masahiro NakataEriko MizoguchiTetsurou Seki
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract
Recent economic condition of video game industry is getting bad. The reason of it is in the shrinking video game market. In general, the video game software development is more complex and more difficult than the other type of usual software development. This complexity and difficulty is raised from the unique characteristics of video game development process. Japanese game producers often require getting the function of "Omoshiro-sa". This requirement sometimes becomes a cause of frequent change of the idea of game or of its development process. In this paper, to show the way for getting improvement on video game development process, the two discussions are provided. One is the value of "Omoshiro-sa", and the other is the value of introducing the project management. In order to get the answers of the above mentioned subjects, the discussion with managers and project managers of video game development companies is performed. According to the result of it, "Omoshiro-sa" is the basic requirement for getting the high-quality products. Furthermore, the introduction of project management to the video game development process is effective way to improve the inefficient development procedure of video game development project.
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© 2005 The Society of Project Managemen
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