IEICE Transactions on Communications
Online ISSN : 1745-1345
Print ISSN : 0916-8516

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Suppression in Quality Variation for 360-Degree Tile-Based Video Streaming
Arisa SEKINEMasaki BANDAI
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ジャーナル 認証あり 早期公開

論文ID: 2020EBP3115

この記事には本公開記事があります。
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For 360-degree video streaming, a 360-degree video is divided into segments temporally (i.e. some seconds). Each segment consists of multiple video tiles spatially. In this paper, we propose a tile quality selection method for tile-based video streaming. The proposed method suppresses the spatial quality variation within the viewport caused by a change of the viewport region due to user head movement. In the proposed method, the client checks whether the difference in quality level between the viewport and the region around the viewport is large, and if so, reduces it when assigning quality levels. Simulation results indicate that when the segment length is long, quality variation can be suppressed without significantly reducing the perceived video quality (in terms of bitrate). In particular, the quality variation within the viewport can be greatly suppressed. Furthermore, we verify that the proposed method is effective in reducing quality variation within the viewport and across segments without changing the total download size.

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© 2020 The Institute of Electronics, Information and Communication Engineers
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