Article ID: 2024EDP7256
Dynamic meshes reasonably represent time-varying 3D objects, but compression is required due to the large amount of data involved. One efficient framework decomposes a dynamic mesh into a base mesh and displacements using decimation and subdivision. The displacements are converted to levels by wavelet transforms and quantization, and they are coded by arithmetic coding. The levels of the current frame are predicted from the reference frame, and only the residuals are coded. However, the residual tends to be large since the coefficients of each frame are quantized before performing inter prediction. In this paper, we propose a method of quantizing the residuals obtained after applying inter prediction in order to reduce the amount of required data. The experimental results show that the proposed method improves coding efficiency (BD-Rate: -0.3 %) and that the reconstructed mesh has no quality degradations.