The Journal of Information and Systems in Education
Online ISSN : 2186-3679
Print ISSN : 1348-236X
ISSN-L : 1348-236X
10 巻, 1 号
選択された号の論文の6件中1~6を表示しています
Editor′s Notes for Volume 10
Original Paper
  • Hitoshi Kawasaki, Hirohisa Tezuka, Takashi Yagi, Shinyo Muto
    原稿種別: Original Paper
    2011 年10 巻1 号 p. 1-10
    発行日: 2012/03/30
    公開日: 2012/02/24
    ジャーナル フリー
    This paper describes a method of enhancing a user's motivation to improve his/her skill level in a given field. Currently, the number of “expert” users, who record their knowledge and release it in the form of a life log in an attempt to achieve certain aims, is increasing. Users, who are affected by such experts and who also make efforts in achieving their own aims, are also increasing. We report on the development of a method of enhancing user's motivation to begin making self-active efforts. The method should automatically select experts who can inspire users and be a good reference for them and present the experts' life logs to the users. To achieve these functions, we propose a quantitative evaluation index between the life logs of experts and users. Through experiments we verify the possibility that the higher the proposed index of experts, the higher the rate of motivating users.
Practical Paper
  • Kikuo Asai, Tomotsugu Kondo, Hideaki Kobayashi, Yuji Y. Sugimoto
    原稿種別: Practical Paper
    2012 年10 巻1 号 p. 11-31
    発行日: 2012/03/30
    公開日: 2012/07/18
    ジャーナル フリー
    We have developed a lunar surface browsing system with a tangible user interface by using augmented reality technology. It creates an interactive tabletop environment where learners can intuitively learn about lunar surface exploration from a printed map and multimedia projections. We performed two experiments to investigate the properties of the lunar surface browsing system. The first compared it with the moon as presented on Google Earth as a window, icon, mouse, and pointer (WIMP) environment. The results revealed that the lunar surface browsing system would be suitable as an interactive environment to assist children's learning. The second experiment was done in a practical situation at an exhibit in the Chiba Museum of Science and Industry. The results suggested that the browsing system would provide a learning environment where children and their parents could initiatively learn together.
Short Notes
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