抄録
This paper describes a machining simulator based on voxel representation. In order to realize a high level computer controlled machining system, it is necessary to develop the machining simulation technique which is able to forecast machining phenomena such as removal shape and cutting force, cutter collision and so on. Voxel representation is introduced into the machining simulator, which makes it easy to do a logical set operation between objects, and the conversion process from modeling space to voxel space is proposed. Some experimental results of the simulator are also demonstrated.