抄録
The contemporary society is witnessing an exponential advancement of technology like artificial intelligence. It may not be an exaggeration to state that Al has become ubiquitous, finding applications in all walks of life. despite the widespread of technology and its various advantages. It remains necessary to acknowledge the serious drawbacks it beings. The current study examines the effect of AI on the notions of self and identity in Stef Smith’s contemporary play Girl in the Machine. It follows the theoretical framework of posthumanism to challenge the humanist views which considered humans as unified and self-directed subjects. The study adapts N. Katherine Hayles’ terminology and concept of the posthuman subject to analyze the transformation of human to posthuman entities, which results from the connections between both the physical and the digital worlds. Through analyzing the play, the paper shows how difficult it becomes to distinguish between real and virtual as the boundaries turn out to be completely blurred. The paper questions how the interaction between humans and technology alters the notions of identity, embodiment, agency, and perceptions. By delving into the characters’ experiences, the study focuses on how the characters become posthuman or cyborg-like figures. The paper concludes by highlighting the dangers behind merging both humans and digital technologies. Ultimately, it warns the audience in posthuman theatre of the negative impacts of technology and its ethical and psychological dilemmas.