Abstract
Electronics equipment are common in the classrooms.; however, it is hard for inexperienced educators to develop effective courseware. Easy methods are seriously required. In this study, we propose an ARCS extended model of motivational design that introduces game design method and techniques to original ARCS model. Then we also propose a structured process to develop educational materials based on this extended model. Formative evaluations have conducted for requirement definition phase with subjects of ten students and one instructor. Analysis through comments and screen design revealed the effectiveness of the process was observed and the insights for future improvements were collected.