Abstract
In recent times, ethical issues involving digital game production, distribution, and consumer play are becoming more important from international, cultural, and social perspectives. The purpose of this study is to clarify the ethical governance and distribution of digital game rating systems in the digital distribution era, focusing on the transition of the CERO, PEGI, and IARC rating systems. The results show that the game rating systems have changed in the following ways: (1) CERO and PEGI have a difference in their information disclosure of the rating criteria, (2) the rating systems are changing into self-regulation systems that provide information of digital games and apps, and(3)the application of rating systems to new game technologies has to be further examined.