Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
10th Annual Conference
Conference information

Panel session
Open Data Use Case Challenges and Reporting
Case Study of “Game Evaluation Bias Index”
*Akito INOUE
Author information
CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 39-41

Details
Abstract
As a practical example of open data related to video games, the status of “Game Evaluation Bias Index” is reported. The data has been compiled as basic data for international cultural research on games, and has been progressively improved as open data. We will report on what measures have been taken to increase the value of open data, what results have been achieved, and what challenges have been achieved.
Content from these authors
© DiGRA JAPAN
Previous article Next article
feedback
Top